The Trials of Remodeling

If you had an NVIDIA-powered system you could pull off that basement remodel without a hitch. . .

By Gary S. Vasilash

If you are, say, redoing your basement, you might think you’ve got everything planned out to the final light fixture but discover along the way that there happens to be something that isn’t going to allow it to happen as anticipated, such as a support pole being in the “wrong” place. (It, of course, is in the right place. Your plans are off.)

You might think that this is something that couldn’t happen during professional projects.

Like when modifying an existing factory to accommodate a new vehicle or to add capacity.

Turns out, factories can be just like basements.

While half of those robots are where they need to be, the question is whether the other half will be able to do what needs to be done. So simulation lets BMW engineers know. (Image: BMW)

Only the consequences can be greater when it turns out the support beam is the way.

BMW plans to launch more than 40 new or updated vehicles between now and 2027.

It has more than 30 production sites to prepare.

To do this with as minimal a hitch as possible it is using its “Virtual Factory.”

That’s a simulation system that’s based on the NVIDIA Omniverse.

Inputs to the simulation include everything from building data to vehicle metrics, equipment information to manual work operations.

Simulations are run in real time.

Potential collisions (e.g., banging into a column) are automatically determined.

What’s surprising is that pre- this digital twin approach it was sometimes necessary to manually move a vehicle through the plant to make sure everything fit.

And in some cases it was necessary to drain the dip tanks in the paint shop, which is not only time-consuming, but expensive.

And speaking of costs: BMW says the Virtual Factory approach will save as much as 30% in production planning.

The Trouble with Tariffs Among Friends

It could cripple auto manufacturing in North America. . .

“Much international trade is the result of long-term planning. To create something like the modern North American auto industry, a deeply integrated system in which various components of a finished car may be manufactured in all three countries, with parts sometimes crossing the border seven or eight times, businesses needed to make a lot of cross-border investments and carefully restructure the geography of their production.

“They were only willing to make those investments and engage in that kind of long-term planning because NAFTA gave them confidence that more or less free trade in North America was a settled issue. Now, suddenly, it seems that this confidence was misplaced.”

Paul Krugman, “How to Damage U.S. Manufacturing”

Why the change in confidence?

Tariff threats.

Additive Aids at BMW

This is where 3D printing really gets the job done. . .

By Gary S. Vasilash

Although every now and then there is an announcement about a “3D-printed car,” it is pretty much that: a 3D-printed car. Or maybe a few of them. In any case, these are objects that are exceedingly expensive and take a comparatively long time to produce.

BMW has been using additive manufacturing (the more technical name for the process) for more than 30 years. In fact the company has established an “Additive Manufacturing Campus” in Oberschleißheim.

Last year in excess of 300,000 parts were printed there. And another 100,000 parts were printed at other BMW facilities.

One of the categories where the technology is used to great effect is in the manufacture of “production aids.”

Getting a Grip

Things like grippers for robots.

Explains Jens Ertel, Head of BMW Additive Manufacturing, by using additive, “We can individually adapt to specific requirements at any time, as well as being able to optimize their weight.”

Why does that matter?

“Less weight allows higher speeds on the production line, shorter cycle times and reduced costs.”

A key reason why they are able to reduce the weight of the grippers is because the process allows the creation of shapes that can’t otherwise be efficiently produced.

Try to make that blue shape–a robotic gripper–with something other than additive manufacturing. (Image: BMW)

That is, just as a stamping press can produce a body panel in a matter of seconds while a 3D printer would take hours, a 3D printer can produce an intricate organic shape generated by topology optimization in a fraction of the time it could be produced—if at all (reasonably speaking) by conventional manufacturing processes.

One of the organic robot grippers, produced in 22 hours, is being used to handle composite-reinforced plastic (CFRP) roofs for BMW M GmbH models.

Although this gripper weighs about 264 pounds, that’s 20%, or some 50 pounds, lighter than a gripper made with conventional manufacturing processes.

Another gripper that was made with additive is being used to handle the entire floor assembly of a BMW i4.

Making Molds

If you’ve ever seen additive manufacturing in action (IRL or on YouTube), chances are this is something where there is a laser beam running over a liquid or powder surface at speed and voila! a part emerges.

But there is another way that 3D printing is being used in manufacturing to great effect, which is using it to produce sand casting molds (essentially, the laser is used to melt the resin on sand particles or there is another process that uses a machine that is like an office ink-jet printer but what it uses in place of ink is an adhesive to bind the particles of sand together).

The finished mold—which allows things like curved internal holes that can’t be made by drilling (after all, drills are straight)—is then filled with liquid aluminum.

The gripper produced with this process is 30% lighter than the one conventionally made.

Sure, making production aides with 3D printing may not be as sexy as producing an entire car.

But it is a whole lot more effective and useful.